AI Insights · Timothy · July 2024
Top 5 2D Anime Games Performance in Spain Q2 2024
In Q2 2024, Spain's top 5 2D anime games showed varied trends in downloads, revenue, and weekly active users. Detailed insights are provided by Sensor Tower.
In Q2 2024, the performance of the top 5 2D anime games on a unified platform in Spain exhibited diverse trends across downloads, revenue, and weekly active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Legend of Mushroom from Joy Net Games saw a notable decline in downloads, starting from 8.5K in early April and dropping steadily to around 546 by the end of June. Revenue also experienced a downward trend, peaking at $43K in the first week of April and decreasing to roughly $18.9K by the last week of June. However, weekly active users demonstrated resilience, growing from 45K to around 54.3K over the quarter.
DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco Entertainment Inc., showed fluctuating revenue with notable peaks of $58.8K and $55.5K in early and late April respectively, but it declined to about $16.7K by the end of June. Downloads were relatively stable, ranging from 1.4K to 2.8K throughout the quarter. Weekly active users maintained a strong presence, starting at 51.9K and climbing to 55.3K by the end of the quarter.
Hero Wars: Alliance by Nexters Global LTD experienced consistent revenue, with a peak of $29.2K in mid-May and a steady figure around $21.6K by the end of June. Downloads showed an upward trend, reaching a high of 5.8K in mid-June. Weekly active users remained relatively stable, fluctuating slightly but ending the quarter with approximately 30.3K.
ONE PIECE TREASURE CRUISE, another title by Bandai Namco Entertainment Inc., saw a significant boost in revenue mid-May, hitting $22.9K, before tapering off to around $4.4K by the end of June. Downloads were modest but steady, peaking at 1K in late April. The game maintained a consistent weekly active user base, starting at 8.2K and ending at about 7.1K.
Fire Emblem Heroes from Nintendo Co., Ltd. displayed relatively stable revenue throughout the quarter, with a peak of approximately $7K in the first week of April and maintaining around $5.9K by the end of June. Downloads were minimal but steady, while weekly active users hovered around the 10K mark, slightly fluctuating but ending the quarter at approximately 10.1K.
For more detailed insights and trends, visit Sensor Tower.